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Here’s how Humankind’s war will work

Here’s how Humankind’s war will work

"War is an inescapable part of human history," the devs of the upcoming strategy game Humankind note alongside a new 'Feature Focus' clip exploring another of its gameplay systems. Humankind will be no exception - sometimes you'll have to go to war, and Amplitude Studios has now shown how the 4X game's warring will work.

In Humankind, the devs explain in a press release, you won't just act as the decision-making figurehead of your burgeoning empire - you'll be handing out battle orders directly. That means you'll need to polish your skills in the art of war. "Outside of battles, units move grouped into armies, allowing the player to efficiently command many units," executive producer Jean-Maxime Moris explains in the below clip. "Once battle starts, units deploy and act individually inside a limited battlefield on the map."

All of the armies contained within this projected battlefield space will fight, the dev explains, which means if things get a bit sticky, you'll be able to drag reinforcements in to bolster your chances. You'll even be able to bring armies into battles currently raging on to up your reinforcements - "for instance, to outflank [your] enemy", as Moris says.

RELATED LINKS: Humankind release date, Humankind preview, Pre-order Humankind

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