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I don’t want to kill Caiatl in Destiny 2

I don’t want to kill Caiatl in Destiny 2

In one of Destiny 2’s recent Battlegrounds strikes Amanda Holliday is talking to Lord Saladin. Being the cheery fella he is, the Iron Lord suggests finding the Cabal fleet out in space and annihilating their race once and for all. But Amanda responds: “Guardians guard. They’re not invaders”. I’m not sure that’s true anymore.

In Beyond Light we invaded a Fallen colony, a last-ditch symbol of hope named for their lost homeworld: ‘Riis Reborn’. When we discovered they were tampering with the Darkness, we decided they were too dangerous to let live. We attacked them, we killed their leaders, and then we took for ourselves the very power we were punishing them for possessing.

The lore entries offer a sympathetic perspective: they paint a picture of Eramis as a leader haunted by the Traveler’s betrayal, who wants to build “a new home” for the Fallen, where they can “abandon all memory of division”. Yes, the Darkness led her astray, but at the outset her intentions were noble. Was she really beyond redemption?

RELATED LINKS: Destiny 2: Beyond Light review, Destiny 2 exotics, Play Destiny 2

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