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Solasta’s new dungeon creator is D&D meets Mario Maker

Solasta’s new dungeon creator is D&D meets Mario Maker

Solasta: Crown of the Magister, a turn-based RPG that faithfully interprets fifth edition Dungeons and Dragons tabletop rules, takes another large step in its journey towards full release with its big Spring update. Set to arrive on March 25, the update promises a smattering of new quests and quality of life improvements, but its main feature is the addition of the Dungeon Maker.

“A lot of people were asking about modding and if they could make new dungeons and maps,” Emile Zhang, community lead at Tactical Adventures, explains during a demo of the new mode. Studio head Mathieu Girard and his team were interested in the idea, but the Unity-based internal tools they use to create dungeons in Solasta were too complicated to just hand over and expect the community to have a good experience with. And according to some top modders the team was in contact with, if the tools were too complex they would just ignore them anyway.

So Tactical Adventures opted to build a dungeon design experience that everyone could participate in, not just modders. The mode the team came up with has a lot in common with Mario Maker, but with more deadly spiders and skeletons.

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