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Dota 2 patch brings bottle refill changes and some unannounced updates

Dota 2 patch brings bottle refill changes and some unannounced updates

It's been a big month for Dota 2, with the arrival of the MOBA game's new hammer-swinging hero Dawnbreaker and the chonky 7.29 gameplay patch late last week. Since these, Valve's battler has seen a couple of weeny follow-up updates to make a few changes here and there, with a new one dropping today that adjusts how a key item works, and brings a handful of unannounced changes.

Today's Dota 2 gameplay update brings just one solitary change to the multiplayer game, but it's one to make a note of: "Bottle now only refills two charges when capturing Water or Bounty runes". This follows some discussion on Reddit wondering if a change some players had spotted following the recent 7.29 update - that a full bottle item with three charges would lose a charge (down to two) if you scooped up a Bounty or Water rune - was a bug or a gameplay update.

From today's notes, we now know the bottle's functionality has got an official change - so, going forward, the storage item will work a little differently, and tactics for mid-laners around planning instant restores of health and mana (or gold!), might need to shift to account for the fewer charges.

RELATED LINKS: Dota 2 heroes, Dota 2 custom games, Which MOBA is best?

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