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Life is Strange: True Colors’ mocap was “instrumental in successfully creating this game about empathy”

Life is Strange: True Colors’ mocap was “instrumental in successfully creating this game about empathy”

If you checked out the Life is Strange: True Colors reveal stream last month, you'll know the upcoming PC game will feature full performance motion capture for the first time in the narrative adventure games series' history. And, beyond offering character movements and facial expressions on a whole new, more life-like level, it seems the full capture technology was "instrumental in successfully creating this game about empathy" - protagonist Alex Chen's special power, and a core facet of the game.

Ahead of the Life is Strange: True Colors release date, we got the chance to speak to senior staff writer Felice Kuan and Alex's actor Erika Mori about the game, and they told us about the new mocap tech's role in bringing the story to life. "Motion capture was an absolute ball because you really get to rely on the power of your imagination," Mori tells us.

"Plus, being able to play around with different physicality for Alex, seeing what worked and what didn’t as we fleshed out her character, was really interesting and rewarding, especially since I have an extensive background in dance.

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