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Microsoft is increasing PC game devs’ revenue share on the Microsoft Store

Microsoft is increasing PC game devs’ revenue share on the Microsoft Store

Microsoft has revealed that developers are set to get a bigger slice of the revenue split on PC games sold on the Microsoft Store. The change comes as part of the company's "commitment to PC gaming", and will come into effect this summer.

We spoke to Microsoft partner director Jason Beaumont about the company's aims for PC gaming, who told us about the coming update to the Store revenue share. "We're making some changes to the Store as part of our commitment to PC gaming. We're gonna make a change to our revenue split [...] where publishers will receive 88% of the revenue versus 70% previously". These changes will be coming into effect this summer, on August 1. "This is a no-strings-attached revenue share change, just as part of our commitment for PC game developers," Beaumont adds.

Head of Xbox Studios Matt Booty has also spoken about this change in a new blog post, in which he says this is "part of our commitment to empower every PC game creator to achieve more". He explains that this increase will apply to the "developer share of Microsoft Store
PC games sales net revenue".

RELATED LINKS: Halo Infinite release date, Halo Infinite E3 2019, Halo: The Master Chief Collection PC

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