So, you want to learn about EU4’s formable nations? Europa Universalis IV is one of Paradox Interactive’s premier grand strategy games. It’s perhaps become a bit clunky in its old age in the face of more modern siblings such as Crusader Kings III or Imperator: Rome, but it’s still one of the leading historical strategy games.
One secret to the game’s success is how you can form other nations during the course of a single playthrough. For example, you may start as England, but then work to form the United Kingdom, or form Russia as one of the early proto-states in the area. Given that the game spans several hundred years of history, it has to account for the emergence of new entities - many historical, although some more fantastical - that arose during this time period.
Given the game has no inherent victory conditions other than a bare-bones scoring system and a simple mandate of ‘not losing’, it can actually be a pretty exciting in-game challenge to try and form one of these emergent nations. But creating these new entities isn’t easy, and there are a few things you’ll need to know first. Credit to the Paradox wiki, which already has a decent resource on this subject.
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