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Galactic Civilizations IV’s new update demands your loyalty

Galactic Civilizations IV’s new update demands your loyalty

Galactic Civilizations IV is about to hit a new milestone with the release of alpha update 0.60 tomorrow. With this new patch comes new civilizations, game features, and the usual round of bug fixes and tweaks, which means there’s never been a better time to pre-order Galactic Civilizations IV and join in the fun.

The core theme of the newest update is ‘loyalty’. Before now, each recruitable leader in the game had a loyalty score which could be modified, but the value itself didn’t really do anything. This system will now be fully unleashed on an unsuspecting galaxy; it will behove you to keep your leaders happy - unless you’d prefer to execute them, of course.

New galactic achievements have also been added, as well as new battle graphics and better map generation. As a player, you’ll also have a bit more control over how big your starting sector is, and how far away other empires will be at the start of each game. Last - but certainly not least - the Corporate Sector and the Xeloxi have joined the fray and are available to play for the first time. Let’s take an in-depth look at some of the new features.

RELATED LINKS: The best 4X games on PC, The best turn-based strategy games on PC

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