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Galactic Civilizations IV’s Xeloxi are here to prove that crime does pay

Galactic Civilizations IV’s Xeloxi are here to prove that crime does pay

The recent 0.60 alpha update for upcoming 4X game Galactic Civilizations IV brought a wealth of new features, including two new factions that strategy game fans who pre-order can take for a spin right now. We’ll revisit the greedy business moguls of the Corporate Sector another time, but for today’s deep dive we’ll be looking closer at the galaxy’s most-wanted criminals: the Xeloxi.

You must have to work really hard as a society to get to the point when your entire racial identity revolves around dubious morals and criminal activity, but by gosh the Xeloxi have that brand nailed. Xeloxi citizens - just by existing - generate crime wherever they go. This is generally a problem for other empires, and while high crime is still an issue for the Xeloxi themselves (criminals gonna crime, even against their own people), this faction also has plenty of unique benefits that allow them to thrive not just despite high crime rates, but because of them.

For example, there are several planetary improvements that are only available to the Xeloxi when crime is high: the Smuggler Port, Pleasure Dome, and Mercenary Camp, the last of which increases a world’s resistance. Not content with revelling in their own immorality, one of the Xeloxi’s other special moves is a policy called ‘Look the Other Way’, which spreads crime through trade routes.

RELATED LINKS: The best 4X games on PC, The best turn-based strategy games on PC

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