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Diablo 2’s second expansion was designed but never produced, dev confirms

Diablo 2’s second expansion was designed but never produced, dev confirms

While Diablo 2 got one expansion pack - Lord of Destruction - its second never saw the light of day. Details about it have slowly surfaced over the years, but some more information has now popped up ahead of this year's BlizzCon. Over the weekend, a fan got a reply from Diablo creator David Brevik explaining that Diablo 2's second expansion was in the works but never reached production. "I had a multi-page design doc going over new classes, new areas, new mechanics, and story concepts," he tweets. "That's as far as it got."

So why didn't it reach production? Brevik explains it came down to several reasons, rather than one overriding one. "I designed it about 6-12 months before I left," he explains to another fan. "This is one of the reasons it was never made. It was before the 1.10 patch (in terms of timeline). We were also working on our version of Diablo 3 at the time, plus another unannounced project."

Fans also took the chance to ask Brevik about the version of Diablo 3 he was working on, if he thought it would be successful, and why it never came to fruition. "[It] would have been very different from any Diablo," he replies. "I think it was really interesting. We used a lot of the game-structure concepts for Marvel Heroes. [It] was an APRG / MMO. MMO in terms of many people playing at once, not like WoW. It was scrapped because most of [Blizzard North] left."

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