If you've been wondering what we can expect in the way of modding support when the Humankind release date rolls around, developer Amplitude has the answer. The studio has posted a new dev blog detailing its "plans for modding tools in Humankind", so now we've got a good idea of what we'll be able to tweak and tinker with in the upcoming PC game.
"With Humankind, we’d like to take the modding capabilities a step further," Amplitude says in the blog. "We’ve been thinking about mod support virtually since the beginning of the project, and put greater emphasis on providing our community with powerful but accessible tools." The dev explains that, rather than having to edit the 4X game's data files manually, aspiring Humankind modders will get access to a bunch of Unity tools which are based on the devs' own content crafting kit.
Additionally, the upcoming strategy game's AI will be moddable, the dev says, meaning you can adapt it to accommodate new or altered mod content. Though, if you'd prefer not to get stuck into this level of community creation, there'll also be a map editor featured in the game, meaning you can "craft any map you want, whether it’s a recreation of a real area or a map for competitive multiplayer".
RELATED LINKS: Humankind release date, Humankind preview, Pre-order Humankind
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