Destiny 2's Crucible players do not care for the space game's Stasis subclasses. Bungie introduced the new subclasses in Beyond Light last year, and while they've proven effective at allowing players to live out a power fantasy in PvE, they've been a bit of a nightmare for the game's PvP fans.
They've received several nerfs so far, but that has done little to change the minds of fans. Stasis Warlocks were roving death machines at one point, whereas Hunters were dive-bombing defenceless, frozen foes. Now, though, Bungie has outlined even more changes for the subclasses that will go live in a patch on March 23.
"We made some targeted changes to Stasis in Season 12 and wanted to see how they landed before making any more adjustments," Bungie explains in its weekly update. "Now that we've had several weeks of data to analyse, we're ready to make some further changes to address additional pain points of Stasis in PvP. Our goal with these changes is to reduce some of the frustrations when fighting against Stasis subclasses in the Crucible, while maintaining their power in PvE content wherever possible. With that said, some changes required us to adjust the global behaviour of some abilities."
RELATED LINKS: Destiny 2: Beyond Light review, Destiny 2 exotics, Play Destiny 2
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