Lemnis Gate is a very silly game. Nominally, it’s a hero shooter like Overwatch, but there's a giant twist: you're caught in a time loop, reliving the same 25-second battle until you or your opponent completes the objective.
I play two modes. One has you collecting orbs and bringing them back to your spawn, the other tasks you with shooting pillars to establish territorial dominance. There are seven characters to pick from, each with a unique gun and ability. Kapitan, for example, has a relatively normal auto rifle and frag grenade setup, while Rush brings rapid-firing dual pistols and a dash ability to the fight.
Matches play out in rounds, with each round representing the same 25-second duel. You start by surveying the battlefield with flying drones, assembling a strategy with whatever intel you're able to glean as if you're in a war room watching a live feed. While you're droning the other team is active, so your aim is to guess their plan and outwit them when the roles reverse.
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