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The Elder Scrolls VI “has got to be a ‘decade game'”

The Elder Scrolls VI “has got to be a ‘decade game'”

With Skyrim Anniversary Edition having just launched ten years to the day after the iconic RPG's debut, fans' attention is naturally once again turning to the prospect of The Elder Scrolls VI. Other than a very gorgeous (and very brief) teaser announcing the game, no other key information about what it'll bring has emerged yet - however, it looks like the devs definitely acknowledge that it'll need to be as enduring a game to its fans as its predecessor, Skyrim.

In an interview with GQ about how the Xbox ecosystem has grown beyond just the console itself, Bethesda Game Studios director Todd Howard touches on how TESV's long life in the hearts and minds of fans affects how the devs approach making its follow-up - and it naturally sounds like it adds some pressure. "I think that would drive me crazy to try to say, 'Okay, this is the thing you have to top,'" he tells the site, on considering Skyrim's enduringly long life.

"But then you realise, like, The Elder Scrolls VI has got to be a 'decade game'. How do you make a game where you go into it, like, 'people have to play it for a decade?'" It's a mightily tough one to answer and indicates that, while the team is well aware of the implications of Skyrim's incredible legacy, this must be a challenging thing to wrangle with in terms of player expectations.

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